Momentum is a physics-based puzzle game where you first design the path, then launch the ball and watch your plan unfold.

Place and rotate different types of walls to guide the ball toward the goal. Once everything is set, aim and launch the ball like in a golf game. Every move matters—there are limited walls, so smart placement and experimentation are key.

The game is built around trial-and-error, encouraging players to test, adjust, and refine their solutions until they succeed.

Featuring a minimalist vector art style with retro arcade-inspired visuals, Momentum was created in 48 hours for a game jam based on the theme “Bounce”.

 Features

  • Two-phase gameplay: Build → Launch
  • Multiple wall types with unique behaviors
  • Physics-based bouncing mechanics
  • Limited resources for strategic planning
  • Clean vector visuals with retro feel

 Controls

  • Drag wall from UI to place
  • Q / E to rotate walls
  • Drag ball backward and release to shoot
  • Drag screen to move camera (before starting)

 Credits

This game was developed as a team project by:
• Hatim Miyajiwala (Pixeload)
• Rutik Oulkar

This page is a personal portfolio upload.
The same game is also published on my teammate’s itch.io account - https://rutikhacker.itch.io/momentum .


Updated 24 days ago
StatusReleased
PlatformsHTML5
Authorpixeload
GenrePuzzle
Made withUnity
Tags2D, Level Editor, No AI, Physics, Unity
ContentNo generative AI was used

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